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If I could point to one speculative fiction story that changed me as a person it would be Harlan Ellison's "Basilisk," simply because to sub-teenage me, it contained a revelation: The way we measure heroism and strength is in some sense life-hating, but also abides in a deep denial of consequence - a fantasy of sacrifice that winks, because no real person is doing it, or at least isn't doing it out of a stainless motive. I won't go into the story because I can't do it justice.

Now I tucked this idea away, figuring it's just one of those things people know as they mature, but nowadays I'm not sure, really. Genre TV is filled with the diseased form of heroism I identified back then. I watch BSG (it's the only show I really follow now), so I'll call it Commander Adama Syndrome.

Read more... )
eyebeams: (Default)
If I could point to one speculative fiction story that changed me as a person it would be Harlan Ellison's "Basilisk," simply because to sub-teenage me, it contained a revelation: The way we measure heroism and strength is in some sense life-hating, but also abides in a deep denial of consequence - a fantasy of sacrifice that winks, because no real person is doing it, or at least isn't doing it out of a stainless motive. I won't go into the story because I can't do it justice.

Now I tucked this idea away, figuring it's just one of those things people know as they mature, but nowadays I'm not sure, really. Genre TV is filled with the diseased form of heroism I identified back then. I watch BSG (it's the only show I really follow now), so I'll call it Commander Adama Syndrome.

Read more... )

Notice

Jul. 24th, 2008 06:02 am
eyebeams: (Default)
I've revised a series of posts and tagged them for a couple of reasons:

1) They were extremely disturbing to a couple of readers on my F-List. I don't want them to point their eyes at something so potentially upsetting by accident.

2) It's a speedbump for trolls. I'm pleased to entertain even angry disagreement, but some comments lacked content.

Therefore, if you want to keep up with or avoid certain aspects of my train of thought, note the posts tagged hard liquor.

Notice

Jul. 24th, 2008 06:02 am
eyebeams: (Default)
I've revised a series of posts and tagged them for a couple of reasons:

1) They were extremely disturbing to a couple of readers on my F-List. I don't want them to point their eyes at something so potentially upsetting by accident.

2) It's a speedbump for trolls. I'm pleased to entertain even angry disagreement, but some comments lacked content.

Therefore, if you want to keep up with or avoid certain aspects of my train of thought, note the posts tagged hard liquor.
eyebeams: (Default)
An excerpt from Antonin Artaud, here. I have replaced every instance of the word "theatre" with "roleplaying." Emphases are mine.


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eyebeams: (Default)
An excerpt from Antonin Artaud, here. I have replaced every instance of the word "theatre" with "roleplaying." Emphases are mine.


Read more... )
eyebeams: (Default)
The fact is, to take it to the next level you need to be beaten. Broken. Filled with doubt, all the time. This is not unusual. It's part of the normal development of an artist. It's hard to be a really good actor, writer, painter. Why the fuck would you think RPGs get a free ride here? They're either hard to take to the apex of performance, or they aren't really art. If it's easy, it's because you're too passive. You're consuming play instead if creating it.

Read more... )
eyebeams: (Default)
The fact is, to take it to the next level you need to be beaten. Broken. Filled with doubt, all the time. This is not unusual. It's part of the normal development of an artist. It's hard to be a really good actor, writer, painter. Why the fuck would you think RPGs get a free ride here? They're either hard to take to the apex of performance, or they aren't really art. If it's easy, it's because you're too passive. You're consuming play instead if creating it.

Read more... )
eyebeams: (Default)
Let's be more specific, by describing techniques.

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eyebeams: (Default)
Let's be more specific, by describing techniques.

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eyebeams: (Default)
Another rant about "the only way to play rpgs is mine"?

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eyebeams: (Default)
Another rant about "the only way to play rpgs is mine"?

Read more... )
eyebeams: (Default)
When something outside of yourself resembles your imagination very closely, it's a powerful experience. When something outside of yourself seduces your imagination, brings it into the fold, and then denies you control, even for the sake of limited negotiation, story control or personal relevance, it's even stronger.

Read more... )
eyebeams: (Default)
When something outside of yourself resembles your imagination very closely, it's a powerful experience. When something outside of yourself seduces your imagination, brings it into the fold, and then denies you control, even for the sake of limited negotiation, story control or personal relevance, it's even stronger.

Read more... )
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